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Like an Avatar but WASM!

Isn't it time in-game avatars got...better?

I was just thinking that, what a coincidence!

With WACC, players have the ability to create dynamically animated 2D images that can be placed on in-game items like...exploding boxes or flags!

Wait, "dynamically animated", does that mean these things are...code?

Yes! WACC files contain WebAssembly which can be evaluated in the sandboxed environment of a WebAssembly runtime. While executing, a WACC produces a stream of triangles with per-vertex colouring that can be rendered to a 2D texture and displayed in-game.

Are there any non-web game engines that can run WebAssembly in game though?

I mean, I can think of at least one... Godot! Because WACC Viewer is made with it. (Oh, and, because I integrated the WebAssembly runtime with it myself. :) )

Download the viewer & example WACC files to see what's possible!

For more details & to learn how to create your own WACC visit: https://wacc.rancidbacon.com/

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Click download now to get access to the following files:

wacc-examples-with-source-v0.1.0.zip 9 kB
WACC_Viewer-Mac-v0.1.0.dmg 21 MB
WACC_Viewer-Mac-v0.1.0a.zip 19 MB
WACC_Viewer-Win64-v0.1.0.zip 17 MB
WACC_Viewer-Linux-v0.1.0.x86_64.zip 20 MB

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